Online FBX File Viewer

Open FBX files from Maya, 3ds Max, Blender or Mixamo with their materials, then check size and print readiness. Nothing uploaded.

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Open a file to see its size, triangle count and whether it is watertight.

Opened in your browser. Files are never uploaded.

Next steps

Continue with your FBX

Pick the next tool for what you want to do with the model.

How it works

How to view an FBX file online

Open the file, look at it with its materials, then check it as a print.

  1. 1

    Open the FBX

    Drop a .fbx file, binary or ASCII, version 7.0 or newer. Files from Maya, 3ds Max, Blender, Mixamo and most asset stores open without a plug-in or an account.

  2. 2

    Look around

    Orbit, zoom and switch on wireframe to see the topology. Original materials and embedded textures show first; turn them off for the plain print preview.

  3. 3

    Check it, then print it

    Read the size, triangle count and watertight result, then download an upright STL in millimeters when you are ready to slice.

Features

Why use this FBX viewer

See an FBX the way its artist made it, and the way a printer would.

Private by design

The FBX is read in your browser and never uploaded, so paid assets and unreleased characters stay on your device.

Materials and embedded textures

Original materials and textures packed into the file show first. Turn them off to see the plain merged mesh a slicer receives.

Real size

Taken from the unit stored in the file, so centimeter, meter and inch scenes all show their true size. Characters usually arrive at life size.

Watertight check

Open and non-manifold edges. Game meshes are often left open at the neck, cuffs or eyelids, which a slicer has to patch before it can print.

Volume and filament

Volume and a solid PLA weight estimate, so you can judge the cost before you scale or hollow the model.

Wireframe view

See the topology of a game mesh and where it is dense enough to need decimating before a print.

About FBX

What's inside an FBX file

FBX was built for animation pipelines, which explains most of its quirks.

Binary or ASCII, version 7

Autodesk's format comes as compact binary or as readable ASCII text. The viewer reads both from version 7.0 on; older 6.x files need exporting again.

Centimeters plus a scale factor

FBX counts in centimeters, and a UnitScaleFactor in the file says how big one unit really is. That is how meter and inch scenes keep their size.

Rigs and animation

One file can carry skeletons, skin weights and several animation takes alongside the meshes. The viewer reads the meshes and does not play animation.

Textures embedded or linked

Exporters either pack textures into the file or store a path to images on the artist's disk. Only packed textures can show in a browser.

Common uses

Who uses an FBX viewer

FBX is the workhorse of games and animation. These are the people who open it most.

Game developers

Check an asset for Unity or Unreal for scale, triangle count and textures before importing it.

Animators using Mixamo

Look over a rigged character from Mixamo or a Maya export without opening a full 3D suite.

Asset store buyers

Preview a model from an asset store or marketplace on any computer and see what the file contains.

Makers printing characters

Check a game character or creature as a print, with size, watertight result and filament, before converting it to STL.

FAQ

FBX viewer questions

Answers about the format, missing textures, animation and printing.

What is an FBX file?
FBX is Autodesk's 3D exchange format, used by Maya, 3ds Max, MotionBuilder, Unity and Unreal Engine, and exported by Blender, Cinema 4D and Mixamo. One file can hold meshes, materials, skeletons, animation, cameras and lights, saved as binary or as readable ASCII text.
How do I open an FBX file without Maya or Blender?
Drop it on this page. The FBX reader runs in your browser, so there is nothing to install, and it works the same on Windows, macOS, Linux and ChromeOS. The file is read in this tab and never uploaded.
Why are some textures missing?
Textures embedded in the FBX are shown. Many exporters save textures as separate image files and keep only their path, which a web page cannot open, so those surfaces show their base color. Re-export with Embed Media (Maya, 3ds Max) or Embed Textures (Blender) turned on to see them.
Does the viewer play animations?
No. Animation tracks are read but not played, so rigged characters stand still. Download STL writes them in their bind pose, usually a T-pose or A-pose, the shape the model was rigged in.
Can I 3D print an FBX file?
Yes. Press Download STL here, or use FBX to STL for batches and resizing, then slice the STL. Check the watertight result first, since game meshes are often left open at the neck, wrists or eyelids and need closing in Blender or your slicer's repair tool.