A 4.5 m car at 1:24
Real to model divides the real size by the scale number: 4500 mm ÷ 24.
187.5 mmConvert real sizes to any model scale and back, work out the ratio between two sizes, and get the exact percentage to type into Bambu Studio, PrusaSlicer or Cura.
1:72, 72, HO or 28mm
Model size
187.5 mm
7.38 in
At 1:24, real parts thinner than 9.6 mm print thinner than one 0.4 mm line. A 0.2 mm nozzle halves that to 4.8 mm, and resin goes finer still.
Calculated in your browser. Files never leave your device.
The calculator gives you the number. These tools read and change the file.
A real size and a scale, a printed size, two sizes to compare, or a model you want at another scale.
Type a ratio like 1:35, a railway scale like HO, or a figure scale like 28mm. Or tap one of the common scales.
Read the size in mm or inches, or copy the slicer percentage and paste it into the scale field.
Four common jobs and the numbers this calculator gives for them.
Real to model divides the real size by the scale number: 4500 mm ÷ 24.
187.5 mmRescale divides the old scale number by the new one: 35 ÷ 72 × 100 is the slicer percentage.
48.61%Figure scales are heights, so the percentage is 32 ÷ 28 × 100.
114.29%Figure height turns a figure scale into a ratio, here for a 1.8 m adult measured to the eyes.
1:60.1One scale tool for kits, trains, miniatures and any 3D print you want at another size.
Real to model, model to real, find the scale, rescale and figure height, with mm, cm, m, inches and feet.
1:72, 1/35 and a plain 72 all read as the same scale, and railway names like HO, N, OO and TT work too.
Rescale gives the exact percentage, and one click copies it for Bambu Studio, PrusaSlicer or Cura.
Drop an STL, 3MF or OBJ to read its longest side and get the percentage for a target size.
A drawing sets the model beside a 1.8 m adult, so you see the size before you print.
See how thin a real part can be before it prints thinner than one 0.4 mm line.
Four checks that keep a scaled model printable.
Lock the axes together in your slicer so the model grows or shrinks without stretching.
A model 25.4 times too small or large was saved in inches. Scale it by 2540 or 3.937 percent before anything else.
Antennas, railings and barrels shrink with the model. Thicken them before you scale down, or print them apart.
A 25 mm or 32 mm round base should keep its size when the figure on it changes scale.
Scale tables, figure scales, slicer steps and nozzle limits in detail.
A scale of 1:N means the model is N times smaller than the real thing in every direction. At 1:24, 24 mm of real car becomes 1 mm of model, so a 4.5 m car prints 187.5 mm long. The bigger the second number, the smaller the model.
The table lists the scales people print most. The last two columns are worked out from a 1.8 m adult and a 4.5 m car, so you can picture each scale before you start a print.
1:6
1:12
1:18
1:24
1:35
1:43
1:48
1:56
1:64
1:72
1:76.2
1:87
1:100
1:144
1:160
Miniatures are sold by height in millimetres rather than by ratio. A 28 mm figure stands roughly 28 mm from the sole of the foot to the eyes. Some brands measure to the top of the head instead, which is one reason two 28 mm ranges can look mismatched side by side.
Heroic scale exaggerates what matters on a tabletop: heads, hands and weapons are larger and limbs are thicker, so the figure reads well at arm's length and survives handling. True scale keeps real human proportions. Both can be the same height, so a heroic 32 mm figure looks far bulkier than a true scale one.
The table turns figure scales into ratios for a 1.8 m adult under both conventions. Vehicles sold for a figure scale often run a little larger than the strict maths: 28 mm games commonly use 1:56 vehicles and 15 mm games 1:100, which suits chunkier heroic figures.
6 mm
10 mm
15 mm
20 mm
28 mm
32 mm
54 mm
75 mm
Slicers scale from the model's current size, so the number you type is a percentage of what is on the plate now. Work it out with the Rescale tab above: a 1:35 model you want at 1:72 needs 48.61 percent. Keep scaling uniform so the model does not stretch.
If a model loads 25.4 times too small or too large, it was saved in inches. Fix that first with 2540 or 3.937 percent, then apply the scale change.
Bambu Studio
PrusaSlicer
Cura
Scaling down shrinks every part, including the ones that were thin to begin with. A 0.4 mm nozzle lays lines about 0.4 mm wide, so a wall or rod thinner than that has nothing to print with. Most slicers drop it or print one fragile line.
The table shows how thin a real part can be before it shrinks below one line. At 1:72, anything under 28.8 mm in real life, such as an antenna, a railing or a rifle barrel, ends up thinner than 0.4 mm. A 0.2 mm nozzle halves the limit, and resin printers resolve far finer detail, which is why resin is popular for miniatures.
Thicken fragile parts before you scale, or print them separately. Leave bases out of the rescale too: a 25 mm or 32 mm round base should stay that size when the figure on it changes.
1:24
1:35
1:56
1:72
1:87
1:144
1:160
Answers about the math, slicer percentages, miniatures and railway scales.