Scale Calculator for Models, Minis and 3D Prints

Convert real sizes to any model scale and back, work out the ratio between two sizes, and get the exact percentage to type into Bambu Studio, PrusaSlicer or Cura.

Length or height of the real thing

1:72, 72, HO or 28mm

Common scalesTap one to use it

Model size

187.5 mm

7.38 in

4.5 m ÷ 24 = 187.5 mm

At 1:24, real parts thinner than 9.6 mm print thinner than one 0.4 mm line. A 0.2 mm nozzle halves that to 4.8 mm, and resin goes finer still.

Check a model fileDrop an STL, 3MF or OBJ to read its size

Calculated in your browser. Files never leave your device.

Next steps

Measure, resize or make a model

The calculator gives you the number. These tools read and change the file.

How it works

How to use the scale calculator

  1. 1

    Pick what you know

    A real size and a scale, a printed size, two sizes to compare, or a model you want at another scale.

  2. 2

    Set the scale

    Type a ratio like 1:35, a railway scale like HO, or a figure scale like 28mm. Or tap one of the common scales.

  3. 3

    Copy the result

    Read the size in mm or inches, or copy the slicer percentage and paste it into the scale field.

Example

The math, worked out

Four common jobs and the numbers this calculator gives for them.

A 4.5 m car at 1:24

Real to model divides the real size by the scale number: 4500 mm ÷ 24.

187.5 mm

A 1:35 kit printed at 1:72

Rescale divides the old scale number by the new one: 35 ÷ 72 × 100 is the slicer percentage.

48.61%

A 28 mm miniature at 32 mm

Figure scales are heights, so the percentage is 32 ÷ 28 × 100.

114.29%

What ratio is 28 mm?

Figure height turns a figure scale into a ratio, here for a 1.8 m adult measured to the eyes.

1:60.1
Features

Why use this model scale calculator

One scale tool for kits, trains, miniatures and any 3D print you want at another size.

Five calculators in one

Real to model, model to real, find the scale, rescale and figure height, with mm, cm, m, inches and feet.

Any way you write a scale

1:72, 1/35 and a plain 72 all read as the same scale, and railway names like HO, N, OO and TT work too.

Slicer percentage

Rescale gives the exact percentage, and one click copies it for Bambu Studio, PrusaSlicer or Cura.

Reads your model file

Drop an STL, 3MF or OBJ to read its longest side and get the percentage for a target size.

Drawn to scale

A drawing sets the model beside a 1.8 m adult, so you see the size before you print.

Thin part warning

See how thin a real part can be before it prints thinner than one 0.4 mm line.

Print settings

Before you rescale a print

Four checks that keep a scaled model printable.

Keep scaling uniform

Lock the axes together in your slicer so the model grows or shrinks without stretching.

Fix inch files first

A model 25.4 times too small or large was saved in inches. Scale it by 2540 or 3.937 percent before anything else.

Thicken fragile parts

Antennas, railings and barrels shrink with the model. Thicken them before you scale down, or print them apart.

Leave the base alone

A 25 mm or 32 mm round base should keep its size when the figure on it changes scale.

Guide

Model scale guide

Scale tables, figure scales, slicer steps and nozzle limits in detail.

Common model scales and what they are used for

A scale of 1:N means the model is N times smaller than the real thing in every direction. At 1:24, 24 mm of real car becomes 1 mm of model, so a 4.5 m car prints 187.5 mm long. The bigger the second number, the smaller the model.

The table lists the scales people print most. The last two columns are worked out from a 1.8 m adult and a 4.5 m car, so you can picture each scale before you start a print.

  • 1:6

    Used for
    12 inch action figures, large busts
    1.8 m adult
    300 mm
    4.5 m car
    750 mm
  • 1:12

    Used for
    Dollhouses, 6 inch action figures
    1.8 m adult
    150 mm
    4.5 m car
    375 mm
  • 1:18

    Used for
    Large diecast cars
    1.8 m adult
    100 mm
    4.5 m car
    250 mm
  • 1:24

    Used for
    Car kits and dioramas
    1.8 m adult
    75 mm
    4.5 m car
    187.5 mm
  • 1:35

    Used for
    Military vehicles and figures
    1.8 m adult
    51.43 mm
    4.5 m car
    128.6 mm
  • 1:43

    Used for
    Collector diecast cars, UK O gauge
    1.8 m adult
    41.86 mm
    4.5 m car
    104.7 mm
  • 1:48

    Used for
    US O scale trains, aircraft kits
    1.8 m adult
    37.5 mm
    4.5 m car
    93.75 mm
  • 1:56

    Used for
    Vehicles for 28 mm wargames
    1.8 m adult
    32.14 mm
    4.5 m car
    80.36 mm
  • 1:64

    Used for
    Small diecast cars, S scale trains
    1.8 m adult
    28.13 mm
    4.5 m car
    70.31 mm
  • 1:72

    Used for
    Aircraft kits, 20 mm figures
    1.8 m adult
    25 mm
    4.5 m car
    62.5 mm
  • 1:76.2

    Used for
    OO gauge trains (UK)
    1.8 m adult
    23.62 mm
    4.5 m car
    59.06 mm
  • 1:87

    Used for
    HO scale trains
    1.8 m adult
    20.69 mm
    4.5 m car
    51.72 mm
  • 1:100

    Used for
    Architecture models, 15 mm wargames
    1.8 m adult
    18 mm
    4.5 m car
    45 mm
  • 1:144

    Used for
    Airliners and mecha kits
    1.8 m adult
    12.5 mm
    4.5 m car
    31.25 mm
  • 1:160

    Used for
    N scale trains
    1.8 m adult
    11.25 mm
    4.5 m car
    28.13 mm
Figure scales: heroic vs true scale

Miniatures are sold by height in millimetres rather than by ratio. A 28 mm figure stands roughly 28 mm from the sole of the foot to the eyes. Some brands measure to the top of the head instead, which is one reason two 28 mm ranges can look mismatched side by side.

Heroic scale exaggerates what matters on a tabletop: heads, hands and weapons are larger and limbs are thicker, so the figure reads well at arm's length and survives handling. True scale keeps real human proportions. Both can be the same height, so a heroic 32 mm figure looks far bulkier than a true scale one.

The table turns figure scales into ratios for a 1.8 m adult under both conventions. Vehicles sold for a figure scale often run a little larger than the strict maths: 28 mm games commonly use 1:56 vehicles and 15 mm games 1:100, which suits chunkier heroic figures.

  • 6 mm

    Measured to the eyes
    1:280.5
    Measured to the head
    1:300
    Full height, eyes rule
    6.42 mm
  • 10 mm

    Measured to the eyes
    1:168.3
    Measured to the head
    1:180
    Full height, eyes rule
    10.7 mm
  • 15 mm

    Measured to the eyes
    1:112.2
    Measured to the head
    1:120
    Full height, eyes rule
    16.04 mm
  • 20 mm

    Measured to the eyes
    1:84.2
    Measured to the head
    1:90
    Full height, eyes rule
    21.39 mm
  • 28 mm

    Measured to the eyes
    1:60.1
    Measured to the head
    1:64.3
    Full height, eyes rule
    29.95 mm
  • 32 mm

    Measured to the eyes
    1:52.6
    Measured to the head
    1:56.3
    Full height, eyes rule
    34.22 mm
  • 54 mm

    Measured to the eyes
    1:31.2
    Measured to the head
    1:33.3
    Full height, eyes rule
    57.75 mm
  • 75 mm

    Measured to the eyes
    1:22.4
    Measured to the head
    1:24
    Full height, eyes rule
    80.21 mm
How to rescale in Bambu Studio, PrusaSlicer and Cura

Slicers scale from the model's current size, so the number you type is a percentage of what is on the plate now. Work it out with the Rescale tab above: a 1:35 model you want at 1:72 needs 48.61 percent. Keep scaling uniform so the model does not stretch.

If a model loads 25.4 times too small or too large, it was saved in inches. Fix that first with 2540 or 3.937 percent, then apply the scale change.

  • Bambu Studio

    Open the scale tool
    Select the model, press S
    Where to type the %
    The % fields in the scale panel
    Keep it uniform
    Uniform scale on
  • PrusaSlicer

    Open the scale tool
    Select the model
    Where to type the %
    Scale factors in the Object manipulation panel
    Keep it uniform
    Lock icon closed
  • Cura

    Open the scale tool
    Select the model, press S
    Where to type the %
    The % fields of the Scale tool
    Keep it uniform
    Uniform scaling ticked
Small scales and your nozzle

Scaling down shrinks every part, including the ones that were thin to begin with. A 0.4 mm nozzle lays lines about 0.4 mm wide, so a wall or rod thinner than that has nothing to print with. Most slicers drop it or print one fragile line.

The table shows how thin a real part can be before it shrinks below one line. At 1:72, anything under 28.8 mm in real life, such as an antenna, a railing or a rifle barrel, ends up thinner than 0.4 mm. A 0.2 mm nozzle halves the limit, and resin printers resolve far finer detail, which is why resin is popular for miniatures.

Thicken fragile parts before you scale, or print them separately. Leave bases out of the rescale too: a 25 mm or 32 mm round base should stay that size when the figure on it changes.

  • 1:24

    Thinnest real part, 0.4 mm nozzle
    9.6 mm
    Thinnest real part, 0.2 mm nozzle
    4.8 mm
  • 1:35

    Thinnest real part, 0.4 mm nozzle
    14 mm
    Thinnest real part, 0.2 mm nozzle
    7 mm
  • 1:56

    Thinnest real part, 0.4 mm nozzle
    22.4 mm
    Thinnest real part, 0.2 mm nozzle
    11.2 mm
  • 1:72

    Thinnest real part, 0.4 mm nozzle
    28.8 mm
    Thinnest real part, 0.2 mm nozzle
    14.4 mm
  • 1:87

    Thinnest real part, 0.4 mm nozzle
    34.8 mm
    Thinnest real part, 0.2 mm nozzle
    17.4 mm
  • 1:144

    Thinnest real part, 0.4 mm nozzle
    57.6 mm
    Thinnest real part, 0.2 mm nozzle
    28.8 mm
  • 1:160

    Thinnest real part, 0.4 mm nozzle
    64 mm
    Thinnest real part, 0.2 mm nozzle
    32 mm
FAQ

Scale calculator FAQ

Answers about the math, slicer percentages, miniatures and railway scales.

How do I calculate model scale?
Divide the real size by the scale number. At 1:24, a 4.5 m (4500 mm) car becomes 4500 ÷ 24 = 187.5 mm. To go back, multiply the model size by the scale number. To find the scale of a model, divide the real size by the model size.
What percentage do I use to change scale in a slicer?
Divide the old scale number by the new one and multiply by 100. A 1:35 model printed at 1:72 needs 35 ÷ 72 × 100 = 48.61 percent. A 28 mm figure printed at 32 mm needs 32 ÷ 28 × 100 = 114.29 percent.
What scale is a 28 mm miniature?
There is no single answer, because 28 mm describes a height, not a ratio. For a 1.8 m adult measured to the eyes it works out to about 1:60, and measured to the top of the head about 1:64. Many 28 mm games use 1:56 vehicles and terrain.
What is the difference between 28 mm and 32 mm heroic scale?
32 mm figures are about 14 percent taller than 28 mm ones, so scaling a 28 mm model by 114.29 percent brings it to 32 mm. Heroic describes proportions rather than size: bigger heads, hands and weapons at any height.
Which scale is HO, N or OO?
HO is 1:87. N is 1:160 (1:148 in the UK and 1:150 in Japan). OO is 1:76.2. O is 1:48 in the US and 1:43.5 in the UK, and G is about 1:22.5. You can type these names straight into the calculator.
Why did small details disappear after I scaled my model down?
Parts thinner than the nozzle's line width cannot print. With a 0.4 mm nozzle at 1:72, anything thinner than about 29 mm in real life ends up under 0.4 mm. Thicken those parts, switch to a 0.2 mm nozzle, or print in resin.