Private, in your browser
Your OBJ is converted on your own computer and never uploaded. Files up to 300 MB are accepted.
Pack a Wavefront OBJ into a single binary glTF for web viewers, AR and game engines. Nothing leaves your browser.
Converted in your browser. Files are never uploaded.
Check the GLB before you publish it, look at the source OBJ, or make a print file instead.
Drop one or more .obj files from Blender, Maya, ZBrush, a photogrammetry app or a model library. The .mtl file and texture images are not read, so the .obj alone is enough.
OBJ has no unit and is read as millimeters. Blender writes OBJ in meters, so a 2 m model comes out 2 mm; turn on Resize longest side and enter 2000.
Save one GLB per OBJ with each object as a named mesh, or one GLB per object. Several files download together as a ZIP.
Built for moving OBJ exports onto web pages, AR viewers and game engines.
Your OBJ is converted on your own computer and never uploaded. Files up to 300 MB are accepted.
The model sits on a build plate with its size in millimeters or inches, so a file saved in meters or centimeters stands out before it becomes a GLB.
Normals are rebuilt with a 40 degree crease angle, so hard edges stay sharp and curved surfaces shade smoothly.
Drop several OBJ files at once and download every GLB together in a single ZIP.
The shape and its object structure move into one self-contained binary file. Whatever lived in the .mtl and image files stays behind, and the GLB gets one neutral grey material in its place.
Answers about materials, scale, separate objects and cost.